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currently these go directly under 'chromosome':
![image](https://user-images.githubusercontent.com/50745/122314724-95b1b100-cecd-11eb-9557-44551c284990.png)
they should be inferred to be under '…
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I don't have the links for this on hand, but this was pretty well designed... any help finding those would be appreciated.
- [ ] add radioactive rocks to the game
- [ ] geiger counter clicks when …
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When placed normally speed is correct:
![img](https://cdn.discordapp.com/attachments/464847028539752471/810228661071642644/unknown.png)
When offset (which works as the hexes are repositioned when …
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Thank you very much for making this software. I have a question: When I assembled the plant mitochondrial genome, I got a file named embplant_mt.K105.scaffolds.graph1.1.path_sequence.fasta. Can I use …
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When upgrading things for Godot 4 I noticed that that shader variant doesn't really work with the dissolve animation, only the transparent shader variant does.
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when selecting a different patch to move to in the editor it seems like the auto-evo prediction doesn't react to that at all. Even when adding a new organelle the prediction still thinks the species i…
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您好,我在进行如下命令后
![image](https://github.com/user-attachments/assets/b73cd693-9228-4f5e-bfd5-1d7e84ac5a91)
sRNAminer One_step_sRNAminer -g /data1/jfhe/HJF_240918_sRNA_seq/ZmNAM/ZmB73-NAM5.0_genomic.fa -…
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```
22:40:34 in gen_qsort, items being sorted look to have changed during sort, result will not be in o
rder
22:40:34 ./virtuoso-t() [0xad85bf]
22:40:34 ./virtuoso-t() [0xad864a]
22:40:34 ./virtu…
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I am training a model with 5 output labels. and by looking to the snapshots the mask is 1 for all of them
This is confusing the model, because it is a sparse annotation and each crop have only o…
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instead of always having the hex at 0,0 be the center of the cell in the stage.
Instead could compute average position of all hexes and use that as offset all the organelles when rendering and in phy…