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## Version
* Phaser Version: 3.55.2 / 3.60.0
* Operating system: Windows 10
* Browser: Chrome 116.0.5845.141
## Description
The dom elements added to the scene get out of pl…
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## Version
* Phaser Version: Phaser v3.19.0-FB (WebGL | Web Audio)
* Operating system: iOS 12.3.1 (iPad Pro 10.5-inch)
* Browser: Safari
## Description
When zooming out to very small zoom lev…
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![image](https://user-images.githubusercontent.com/34615798/51793852-1f854600-217c-11e9-9bdb-e059fa5f3182.png)
The tilemap size is 32x32 and the ninja is a 32x64 sprite (imported in tiled as 32x64 …
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Updated Phaser to 3.70, as well as rex plugin to 1.60.7, and enabling the Drop Shadow pipeline on a game object leads to odd flickering of the resolution.
Here is an example, moving before and afte…
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## Version
* Phaser Version: 3.60
* Operating system: macOS 13.3.1
* Browser: Chrome 113
## Description
There seems to be an issue with tileset bleeding and camera jittering…
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## Version
* Phaser Version: 3.12 beta-4
* Operating system: macOS Sierra 10.12.6
* Browser: Chrome 68
## Description
Hi, I have a developmental requirement to use a normal-mapping with s…
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Tests to be added (list to be updated, and issues can be created in the future for cases I've missed):
# Integration Tests
## Player
- [x] Player bounces from surface
- [x] Player falls down f…
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The batcher isn't finishing off in all cases where it should do, which causes rendering problems.
This was noticed when a scene is constructed with phaser images and spines when a spine's visible p…
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This is a list of the 3817 GitHub projects in Bower, that don't contain a bower.json file.
```
1140px-responsive-css-grid: github.com/aosmialowski/1140px-Responsive-CSS-Grid
320andup: github.com/mala…
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## Version
* Phaser Version: 3.60.0
* Operating system: iOS 16
* Browser: Tested on mobile Safari and Firefox Focus
## Description
Particles seem to flicker and pass through each other with the…