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We want to merge wiki content from YaccConstructor/QuickGraph and KeRNeLith/QuikGraph, reintegrating them together, preserving history -- if at all possible.
![image.png](https://app.gitkraken.com/ap…
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**Describe the bug**
I used `QuickGraph` in oen of my Unity project. I have a GraphML serialization logic which perfectly works in Debug mode. However, when I run project in Release mode (see steps…
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References to external DLLs from the published version of the 'MSAGL dll in nuget is different when I build the same from source:
- Published DLL (v 2.2.0)
```IL
.assembly extern netstandard
…
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I am trying to map my nodes to an exisitng schema (guided by quickgraph#7), but it will not work with the given procedures.
Call:
```
call semantics.mapping.listSchemas("http://schema.org/") yie…
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There is a lack of documentation of this project, I have been trying to use the original QuickGraph documentation however there seems to be discrepancies.
Can you please create some documentation?…
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**Describe the bug**
New to the library (and thanks for updating a venerable one and saving it from bitrot!)
Attempting to use the ShortestPathsDijkstra as detailed in https://github.com/KeRNeLi…
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### Problem description
As vertices, edges and tags are generic in `TVertex`, `TEdge` and `TTag`
using `x.Equals(y)` resolves to `object.Equals`, which boxes the argument if it is a struct type and …
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### Expected behaviour
Our application should run on .NET Core - a newer, improved, .NET platform that has full cross-platform support, is faster, and has fewer quirks than Mono.
### Actual beh…
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## Description
When a package has a dependency on an assembly already present in Unity, compilation errors arise from duplicate assemblies.
Some such errors:
- Unity error CS1704
- The type "...…