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### Please describe if your feature request is related to a problem
**Please make a Linux port. This game deserves to be cross-platform.**
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### What feature do you want to get added on the **base** engine?
Making it so you can have an actual loading screen for whatever mod you're making. Doing it via lua is impossible cause theres a diff…
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Hi Prisma Team! My Prisma Client just crashed. This is the report:
## Versions
| Name | Version |
|-----------------|--------------------|
| Node | v18.20.3 …
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"Hi team, I receive a question about the re-indexing from CP3 today.
In the scope of this project, the re-indexing will limited to the built-in re-indexing of the search engine that you used.
Fo…
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Hi. This is great work you're doing. Thank you for sharing!
I am trying uvco out with an embedded javascript engine. Is it possible to do something like the following pseudocode? Basically I'm tryi…
indyo updated
2 weeks ago
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⚠️ **Issues not using this template will be systematically closed.**
**Describe the bug**
When loading larger models (over 8K entities) `ModelViewer#loadModelGlb` blocks the UI. Calling this func…
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A yellow warning is displayed in the console. Fmod works so far.
The warning always appears when you restart Godot, so it is permanently displayed.
How do I get rid of the warning text?
```
Go…
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Trying this w/ oVirt Node 4.5.4.
**Describe the bug**
I'm trying to redeploy a hosted engine backup I made to test migrating the HE over to a new storage domain. However, after the script upda…
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Hello everyone!
An error occurs when trying to re-render or save project with textures after first render:
![Screenshot from 2024-08-19 14-13-11](https://github.com/user-attachments/assets/e25ed8b…
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## Overview
This is the main ticket to communicate the plan and major changes for Engine 2.0.0.
Over the years, the engine has introduced many new features and deprecated several obsolete ones, …