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problem when picking up weapons from the ground, values other than ammunition,
if you have 10/30 and drop the weapon, if another player picks up the weapon he will only have 10/0
fix the probl…
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Hi s1lentq!
I've been facing issues with hooking PM_AirMove on ReHLDS, as there are clashes occuring with client's and the server's air-acceleration, which seem to cause client misprediction and th…
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Zip files are super-convenient, but maybe using something that would provide a better compression/performance ratio would be better. At least in the common case for C/C++ compiles where you have a si…
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Client sees the following stacktrace:
```
(22:13:53) ERROR: /code/some/place/BUILD:3179:7: Testing //some/target failed: (Exit 34): NOT_FOUND: null
java.io.IOException: io.grpc.StatusRuntimeExcepti…
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I'm receiving an 'attack', but it's not a DDoS. As soon as the attack happens, I quickly restart the map, and the attack disappears instantly, which confirms it's some kind of 'exploit', but I still d…
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[See original issue on GitLab](https://gitlab.com/BuildStream/buildstream/-/issues/1338)
In GitLab by [[Gitlab user @pointswaves]](https://gitlab.com/pointswaves) on Jun 4, 2020, 21:07
## Summary
``…
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Hi was wondering if anyone knows if there was any major change in what would get sent by AlertManager. I followed the documentation and imported the prometheus plan from this GitHub project but what …
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Having the ability to modify the loss bonus would be a great addition.
mp_loss_bonus_base - Base of the loss bonus (1.400 by default).
mp_loss_bonus_consecutive_base - Base of the loss bonus if te…
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The choice of client will depend on the complexity of their codebase primarily, as the more complex ones may require more work than I can afford to put into it at this stage.
The choice comes down …
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Стоит ксдм сервер никаких ошибок нету
При долгой работе просто зависает намертво даже не крашит с ошибками
стоит
rehlds 3.13.0.788
regame 5.26.0.668
[ 1] Reunion RUN - reunion_mm…