-
```
I already created a thread about this on steam forums, as it seems to be a
general issue: http://forums.steampowered.com/forums/showthread.php?t=1266365
In short, at the moment theres a ridiculo…
-
```
What steps will reproduce the problem?
1. Forcing the Server from a Lobby
2. Server instantly crashes
What is the expected output? What do you see instead?
-> Reservation cookie 18600006a5b31cb…
-
```
Since we don't want to block event hordes during a tank, just natural director
hordes, our heuristic for blocking SpawnMob() calls is based on horde size.
When we don't know the exact horde size…
-
```
I already created a thread about this on steam forums, as it seems to be a
general issue: http://forums.steampowered.com/forums/showthread.php?t=1266365
In short, at the moment theres a ridiculo…
-
```
I already created a thread about this on steam forums, as it seems to be a
general issue: http://forums.steampowered.com/forums/showthread.php?t=1266365
In short, at the moment theres a ridiculo…
-
```
Hi sirs, just to check if it will work on l4d1 server.cfg? I have a vanilla.cfg
to be the default config in L4D1. Iam wonderin if this will work for L4D1?
```
Original issue reported on code.goo…
-
```
Since we don't want to block event hordes during a tank, just natural director
hordes, our heuristic for blocking SpawnMob() calls is based on horde size.
When we don't know the exact horde size…
-
```
Since we don't want to block event hordes during a tank, just natural director
hordes, our heuristic for blocking SpawnMob() calls is based on horde size.
When we don't know the exact horde size…
-
```
Since we don't want to block event hordes during a tank, just natural director
hordes, our heuristic for blocking SpawnMob() calls is based on horde size.
When we don't know the exact horde size…
-
```
Because in my server 16 slots only can enter 4 users?
My cvars:
sv_visiblemaxplayers 12
sm_cvar maxplayers 16
sm_cvar l4d_maxplayers 16
log:
L 03/18/2013 - 14:34:10: [SM] Native "L4D_LobbyUnre…