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The current fixed width is actually kind of narrow, and a standard 4-5 column flow will probably have a bunch of white space. It would be ideal to have the columns resize more responsively. I think we…
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Hello, thanks for this wonderful project.
I want to train DSVT on nuscenes with different voxel sizes to have models with different execution times and accuracy tradeoffs. For example, Centerpoint …
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### What happened
the main error is following:
```
return torch._VF.split_with_sizes(self, split_size, dim)
RuntimeError: split_with_sizes expects split_sizes to sum exactly to 28 (input tens…
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Caused by the changes in #123550 the size of `std::thread::Thread` grew from one to two pointer sizes.
The docs don't promise `Thread` to have a certain size so I'm not quite sure whether this would …
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I've noticed the current site lacks a hamburger menu for small screen sizes, which affects its navigation on mobile devices. I believe adding a responsive menu would enhance the user experience signi…
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**Describe the bug**
The font is horizontally squeezed (looks vertically stretched) at small sizes. Perhaps it might be how Linux handles font rendering. On Windows, this was not so apparent but stil…
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**Is your feature request related to a problem? Please describe.**
Fonts are declared using px, and that does not respect user's settings, violating WCAG Success Criterion 1.4.4 (https://www.w3.org/T…
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Different sized favicons should be provided for game and website and shared between.
https://gist.github.com/jamesflorentino/4738831
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Sizes are forced to 1em. Yes, I treat this as a bug.
I understand that it may be a bit simpler for someone to import the module and not worry about using icons and writing two lines of CSS or addin…