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Sometimes the head of the model is not rendered while you move the camera.
This issue occur mainly when the head of the pet is closer to the "camera's edge".
Please refer to the following project…
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I am running dae2json in the command line. I'm trying to parse out joint animations from a skinned mesh with a simple skeleton animation exported from Maya, but I am using the OpenCollada plugin.
W…
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I know you said no feature request for now!
But I only put here some ideas. More or less can be implemented in blender to complete your addon.
Procedural motors, bone deformation, ghost and smooth tra…
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https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/AnimatedCube
This model should be animated, but isn't
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##### What happened?
Recording seems to complete successfully (no errors, but .anim files contain no curve data). I've tried a bunch of settings, toggling recursive on/off, capturing everything or …
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### Godot version
4.1.1.stable.official
### System information
Windows 10, Vulkan forward +
### Issue description
Under certain conditions, it's possible for the normal map to effectively invert …
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```
Building dae23ds and dae2ogre exe (in debug mode, svn revision r652,
Windows 32bit, MSVC 2008)
run dae23ds cylinder_colladamaya_again.dae cylinder_colladamaya_again.3ds
and
dae2ogre cylinder_co…
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```
Building dae23ds and dae2ogre exe (in debug mode, svn revision r652,
Windows 32bit, MSVC 2008)
run dae23ds cylinder_colladamaya_again.dae cylinder_colladamaya_again.3ds
and
dae2ogre cylinder_co…
-
```
Building dae23ds and dae2ogre exe (in debug mode, svn revision r652,
Windows 32bit, MSVC 2008)
run dae23ds cylinder_colladamaya_again.dae cylinder_colladamaya_again.3ds
and
dae2ogre cylinder_co…
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## What just happened?
I put on an object which has vertices which are skinned to the root bone. ("Marionette Controls and Strings" from Curio Obscura) but the vertices attached to the root rendered a…