-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
```
The CubeMapped example in Chapter07 is missing some files under the Linux
folder.
First, make fails because we are missing SkyBox shader files. Once these are
copied, the program does not displ…
-
Hi, I'm new to Ray MMD and I just want to start off by saying that all the videos I've seen using this shader are absolutely beautiful and what you've created is wonderful.
I'm trying the Toon shad…
IPMMD updated
6 years ago
-
There is a problem on how we generate CMake rules for shader targets, specifically on Windows.
We use `MAIN_DEPENDENCY` to specify the input shader file (`.hlsl`) when we create custom commands to …
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### What happened?
On Stoneblock 3 loading any shaders breaks rendering. Tested with SEUS Renewed, BSL, Complementary Reimagined, Voxels Rethinking, and Soft Voxels. They all break the GUI leaving on…