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bigwheels
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
Apache License 2.0
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Add ALU ocuppancy Knob
#534
jorgeag-google
closed
6 days ago
0
Add GLTF asset option to gltf_basic_materials
#533
footballhead
closed
2 weeks ago
0
Include additional header
#532
apazylbe
closed
2 weeks ago
0
Upgrade actions/upload-artifact from v3 to v4
#531
apazylbe
closed
2 weeks ago
0
lock the view direction for testing
#530
RenfengLiu
closed
2 weeks ago
0
fix sanitize-enum finding
#529
Keenuts
closed
2 weeks ago
0
Remove unused file benchmark_testcases.csv
#528
footballhead
closed
2 weeks ago
0
Add missing Result values to ToString
#527
footballhead
closed
3 weeks ago
0
Remove unused parameter from GetStartAddress
#526
footballhead
closed
3 weeks ago
0
Remove unused GLTF materials define
#525
footballhead
closed
3 weeks ago
0
Remove genTopology dead code
#524
footballhead
closed
3 weeks ago
0
Remove dead code from scene_gltf_loader.cpp
#523
footballhead
closed
1 month ago
0
Revert "Draw half screen triangle instead of full screen quad (#519)"
#522
RenfengLiu
closed
1 month ago
0
Fix incorrect uniforms passing
#521
jorgeag-google
closed
1 month ago
0
Avoid division by 0
#520
footballhead
closed
1 month ago
0
Draw half screen triangle instead of full screen quad
#519
RenfengLiu
closed
2 months ago
0
Make XR application profileable
#518
RenfengLiu
closed
2 months ago
0
Set framerate to 90 fps and make it profileable
#517
RenfengLiu
closed
2 months ago
0
Enable alu loop on texture loading test
#516
RenfengLiu
closed
2 months ago
0
Add UINT8 index buffer support to Geometry
#515
footballhead
closed
2 months ago
0
Support INDEX_TYPE_UINT8 in WireMesh and TriMesh
#514
footballhead
opened
2 months ago
0
Add Geometry unit tests for index buffer functions
#513
footballhead
closed
2 months ago
0
vk_push_descriptors hits a validation error
#512
Keenuts
opened
2 months ago
1
vk: fix sync masks for split compute/graphics.
#511
Keenuts
closed
2 months ago
0
How to specify that the discrete gpu is selected?
#510
warzes
closed
3 months ago
1
Change some of the default values
#509
RenfengLiu
closed
3 months ago
0
Testcase: framebuffer format
#508
RenfengLiu
closed
3 months ago
0
Testcase: Vertex Fetch
#507
RenfengLiu
closed
3 months ago
0
Testcase: Alpha blending
#506
RenfengLiu
closed
3 months ago
0
Testcase: Viewport (ALU) and Viewport (mem-fetch)
#505
RenfengLiu
closed
3 months ago
0
Testcase: PS Mem fetch without output with smaller textures.
#504
RenfengLiu
closed
3 months ago
0
Enable -Werror compile option
#503
RenfengLiu
closed
3 months ago
0
Test case 3/4: Disable PS output for ALU and memfetch
#502
RenfengLiu
closed
3 months ago
0
Test case #2: PS Mem fetch with output
#501
RenfengLiu
closed
3 months ago
0
Test case to run number of ALU instructions
#500
RenfengLiu
closed
3 months ago
2
Fix validation error
#499
RenfengLiu
closed
3 months ago
0
Add multisample to foveation app
#498
jorgeag-google
closed
4 months ago
3
Support more platforms in Geometry death test
#497
footballhead
closed
4 months ago
0
Geometry death tests fail on some platforms
#496
s-perron
closed
4 months ago
1
Always set sampleCount to 1 for XR swapchain
#495
apazylbe
closed
4 months ago
0
Fix GLSL shader build rule in Android
#494
jorgeag-google
closed
4 months ago
0
Add multisample support for ShadingRatePattern.
#493
jorgeag-google
closed
4 months ago
0
deps: update ImGUI to v1.90.3
#492
Keenuts
closed
4 months ago
0
Add foveation benchmark
#491
jorgeag-google
closed
4 months ago
1
Require UINT32 type in Geometry::AppendIndicesU32
#490
footballhead
closed
4 months ago
0
Add instructions for generating code coverage
#489
footballhead
closed
4 months ago
0
Fix the errors while generating the gradlew.bat
#488
wangra-google
closed
4 months ago
5
Add BlitImage (Vulkan Only)
#487
jorgeag-google
closed
4 months ago
0
Declare support for UINT8 index buffer
#486
footballhead
closed
4 months ago
0
Add util functions to fill foveation pattern bitmaps
#485
jorgeag-google
closed
4 months ago
6
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