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## What happened?
Build a dotnet-core 5.0 application using buildpack with multiple submodules each with its own .csproj file and .sln file at the root.
Build fails with ERROR: No buildpack group…
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Step 1:
Clone (or download) SimFeedbacks github repository and open the .sln file in Visual Studio.
Cannot find the sln file
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```
Any chance you can put the VS2010 files back. lidgren is obviously very popular
with XNA apps which are still stuck in VS2010 land.
```
Original issue reported on code.google.com by `z...@thezb…
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```
Any chance you can put the VS2010 files back. lidgren is obviously very popular
with XNA apps which are still stuck in VS2010 land.
```
Original issue reported on code.google.com by `z...@thezb…
-
```
Any chance you can put the VS2010 files back. lidgren is obviously very popular
with XNA apps which are still stuck in VS2010 land.
```
Original issue reported on code.google.com by `z...@thezb…
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I'm trying to build a llilum development environment based on the instructions provided in the project wiki starting here: https://github.com/NETMF/llilum/wiki/Setup
Following the instructions I was …
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### Is your feature request related to a problem? Please describe.
We should add a `solution` alias to the existing `sln` command. The current implementation of the `sln` command interacts with `.s…
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I Followed instructions to open the HelloSceneForm.sln solution and ran the cake build with target externals. However the ARFragment compilation continues to fail in the solution.
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## Question
I'm using unreal engine 5.0.3 on Windows 11. I'm trying to setup airsim with unrealengine.
Right now, I'm trying to build block.sln and it is throwing up errors.
![image](…
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Hi I just noticed that the `.csproj` file isn't formatted when running `dotnet-format`.
I'm assuming it's the same for `.sln`.
Think it would be a good to also format these files.