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I'm evaluating whether I can use `libgodot` as a canvas for mini-games inside a SwiftUI app on iOS/iPadOS.
The .pck files are loading fine and showing, but no touch input is being processed. Godot-…
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References: (note to self, add new articles on the top)
+ https://duan.ca/2019/07/01/combine-hygiene/
+ https://www.cocoawithlove.com/blog/twenty-two-short-tests-of-combine-part-1.html
+ https://w…
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## iOS 의 SharePanel ?
### SwiftUI - ShareLink
### UIKit - UIActivityViewController
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I know it's not a best practice, but it's common to change language inside application on the fly.
It will be nice to have ability to set ```Bundle.current```, to override it.
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### Description of the Issue
The crash occurs because ViewInspector's precondition is not safeguarded against external manipulation during testing. Once the `static window` is initialized and set a…
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The current implementation for iOS only works with UiKit for populating a paged list. However, many projects have switched entirely over to SwiftUI for their UI implementation.
It would be nice to …
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When you attach TextField to keyboard like that:
https://github.com/NilCoalescing/SwiftUI-Code-Examples/blob/23acc112d124508690fa8c5edfad53f87a20bde7/PinAViewToTheBottomOfSafeArea/PinAViewToTheBottom…
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When I add a Form and Picker, PiP fails to start.
"The UIScene for the content source has an activation state other than UISceneActivationStateForegroundActive, which is not allowed."
```swift
…
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It seems that this causes abandoned memory.
For some reason, when using `.register()`, closing the window would not destroy it.
https://github.com/Wouter01/SwiftUI-WindowManagement/blob/adbebf5d…
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| | |
|------------------|-----------------|
|Previous ID | SR-13011 |
|Radar | None |
|Original Reporter | leisurehound…