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I've been dealing with images that varies a lot in pixel intensity. There are dark, medium and bright images. And there are images with low, medium and high contrast. To make my model deal with them, …
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In navigate mode (the arrow icon), when I select a quest that has a very long geometry, the map zooms out way farther than necessary to fit the shape on the screen. Then when zooming back in, sometime…
pkoby updated
3 weeks ago
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Passing NaNs as weights will cause some functions to crash, see e.g. https://github.com/igraph/rigraph/issues/415
Functions which can't handle NaNs should check the weight vector for NaNs, and repo…
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Request for Community Solution
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This is kind of related to issue #939 that was previously marked invalid. And I wanted to highlight it a bit more with example pictures and also ask if there is any interest in having a similar featur…
92kns updated
6 months ago
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On a small screen device where a tooltip renders over the parent control due to space constraints, the tooltip will continually render and then disappear causing a flickering tooltip.
I assume this…
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## Description
Currently, the function uses a brute-force approach: it computes all n x n shortest path distances along the graph and finds the node with the minimal total distance to all other nod…
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As you say on Twitter, there might be different ways of thinking about an optimal path between points.
One low-hanging fruit that would be useful for me would be to, optionally, have the point lie …
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Refer to https://unifiedfontobject.org/versions/ufo3/glyphs/glif/#advance
It seems that there are some font formats that support a negative advance (width), for example [an issue about converting a…
drj11 updated
2 years ago