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**Describe the issue**
Join/Leave notification doesn't send a message to Discord.
EDIT: I just logged on today and it says I died. It also happened to another player. I asked them how they died in…
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I was looking for a library that supports both tcp and websocket in Unity.
I found it today and wrote code to test websocket.
It works well.
I hope this code is useful to someone who is new to netl…
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**Describe the bug**
Calling a ROS2 service of type `std_srvs/srv/Trigger` will crash the `default_server_endpoint` Node
**To Reproduce**
Steps to reproduce the behavior:
1. Start a ROS2 Node th…
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We have users that are building Wasp app, but they also have some other apps that they want to use the same auth system (Wasp Auth). For example, we had a user building a Unity game, and wanted to hav…
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Unable to call websocket in Unity
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When I use Unity SDK, I can use request and response messages, but I can't receive messages from the server through Session Push. I have already registered through OnRoute
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When I Open an .cs file, after Project initialization complete, 3 dotnet prcess run on background.(like below.)
![image](https://github.com/user-attachments/assets/dfb35976-8e9e-435a-8e8d-19399811cee…
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It's 2024, but it's still not possible to create multiplayer games with Unity.
Firestore still doesn't have Admin Unity SDK to use in Unity servers (most multiplayer games use Unity with "Dedicated…
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Hello , i've got a stupid problem. I cant connect to my server implemented in unity with websocket-sharp. ALl the time i've got an same error : WebSocket closed with reason: An exception has occurred …
rryba updated
6 years ago
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Unity example use broadcast to send discovery connect , it works when first connect. But after one or more reconnect it doesn't not work no longer. Client send discover request and server received, …