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Can this work for different model types like 2.0 and xl? and what the VRAM requirement?
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On Retail, using version 2.3.0 of TTV, a LUA error is happening when trying to unlearn any talent on the Outlaw Tree that breaks things further down the tree.
1x ...eTweaks/libs/LibTalentTree-1.0-1…
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Starting a thread here to pick up from (and track) the email conversation we're otherwise having about `tsvet`:
https://docs.google.com/document/d/1ax2qdMxBdOYvMI9R5E56nT8Tn8idoSop1UAS1jTzXYk/edit
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Hi,
Thank you very much for your great repo. That really helped me quickly learn the most related work about LLM unlearning. After that, I would like to ask the main difference between the LLM unle…
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Machine Unlearning: A Survey
https://dl.acm.org/doi/10.1145/3603620
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Hi, wonderful work!
I'm wonder what happened in Vision-Centric from 5M frozen to 5M unfrozen when fine-tuning the OpenAI CLIP. Because the performance has dropped a lot!
Have u analysis this…
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Writing as of: 8c49d204c38e321f033a47233801a172e7f1abb5
We all know that retail likes to shuffle around spell IDs, remove existing spells, add new spells, etc. The current system permanently teaches …
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This is another idea how to modify current "star" skill progression system.
So the issue I am trying to address here is the ability for a single player to create "closed cycle" system not requiring…
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## The output errors
WARNING:absl:No GPU/TPU found, falling back to CPU. (Set TF_CPP_MIN_LOG_LEVEL=0 and rerun for more info.)
Traceback (most recent call last):
File "/workspace/sd_a100/unlearni…
rmpku updated
11 months ago
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# FedHarmony
* **Title:** FedHarmony: Unlearning Scanner Bias with Distributed Data
* **Venue:** MICCAI 2022
* **Link to paper:** https://conferences.miccai.org/2022/papers/216-Paper1639.html
## Do …