-
## Description of Issue
Text displays are not rendered correctly with some shaders.
## Steps to Reproduce
1. Summon a text display using this command
+ `/summon minecraft:text_display ~ ~ ~ {te…
-
On Mesa (latest) the non-core OpenGL does not support GLSL versions higher than 1.3 (this is intentional).
I asked them on IRC about this and they say that if Minecraft wants a GLSL version highe…
-
mainly at night, when shaders (SEUS, Sildurs) are on there are white dots that constantly flicker through the corners of blocks - allowing me to get a hint of lava 10-15 blocks below my location, and …
-
When using any shaders (tested Sildur's Enhanced Default, chocapic13, Vanilla Plus), my FPS starts out great (150+ FPS) but slowly drops to 60 over about half an hour. This happens with any shader and…
-
## Description of Issue
Upon teleporting to a location, blocks/the chunk in the immediate vicinity do not render until F3+A is performed. Chunks also become invisible after a certain traveling point …
-
### What happened?
I find the block-breaking animation that lights up near light sources in Minecraft 1.21, when using the Lunar Client with sildurs vibrant shader, to be annoying and visually unappe…
-
## Description of Issue
When I use Sildur's Vibrant shaders and some others, the unloaded chunks of the nether let light through, causing unnatural lighting and godrays, OR the entire world is black …
-
![Image](https://github.com/user-attachments/assets/bf1c41cb-da18-4f49-b40d-f8352405ee8b)
![Image](https://github.com/user-attachments/assets/119ad886-c25d-4be4-a8ed-4036696b8091)
### What happened?
…
-
i have ZERO other mods on other than optifine and what is required to run dynamic stealth (fantasticLib) and turning on shaders breaks it internal as well if you turn off shaders your fine
shaders …
-
The idea is that we load an image (probably an image manipulator), and instead of text always sampling a solid color, it samples that image and uses it to color the text.
We may need to scale the sa…