-
ADSR (Attack, Decay, Sustain, Release) is simplified form of how FM voices operate regarding volume. This allows for more control over how the notes sound, and indeed would help PSG sound a little mor…
-
Bentusi voice lines if force-fired upon for the "your attack is unwarranted and ill advised" and "you insist on conflict" lines do not play in this mission, and the captions show a broken localization…
-
Just an idea that came into my head, ORA could support specific select quotes when the unit is on combat, which could be either when there are hostiles near or when the unit doing an attack command (w…
-
The old priority range is as follows:
```
100= emergency use only (undefined overhead)
90= required (voiceover, you are under attack warning)
80= rather important (battle sounds, death, destr…
-
### Checklist
- [X] I made sure that there are **no existing issues** - [open](https://github.com/FossifyOrg/Voice-Recorder/issues) or [closed](https://github.com/FossifyOrg/Voice-Recorder/issues?q…
-
Luke, there's no cake. It's the Envelopes again... but hopefully not too bad.
More noticeable in mono, affects oscillators and samples the same.
It's on the attack and it's not from note overlap.
Wi…
-
CSP currently has a few gaps that prevent it from being a useful anti-exfiltration mechanism. https://www.w3.org/TR/CSP3/#exfiltration hints that preventing data exfiltration may be a goal, but it's n…
-
* Use new wallpaper graphics from noyemi
* Update screenshots
-
Ping enemies, items, and locations for yourself and allies. Rather than relying exclusively on text or voice chat, pinging allows a simple & visual way to communicate information to your allies (or ev…
-
We could provide an easy and fast to use entrance into the world of Surge by means of having a switch between Player/Edit modes. The player mode would basically contain all header controls, and crucia…