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We should add a new Lua function, `setVolumetricShadowsEnabled`, on the client-side only.
```lua
bool setVolumetricShadowsEnabled(bool state)
```
Returns true if successful, false otherwise
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- factory wall with graffiti (moving, flickers into static for a short period), b/w and flickers into color for a short period
- need stone texture
- need factory windows, some broken, some covered …
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### Tested versions
v4.2.1.stable.official [b09f793f5]
I lack a reliable reproduction case to test other versions currently.
### System information
Windows 10, v4.2.1, Vulkan, ForwardPlus, RTX3090…
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I am seeing rather large discrepancies between the slice render and the volumetric renderer for the smoke_test.fds, and when enabling the GPU with adaptive integration it seems to be broken on my end …
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Could also make it effected by lighting too.
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Volumetric Flask [(curseforge link)](https://www.curseforge.com/minecraft/mc-mods/volumetric-flask) [(github link)](https://github.com/exzhawk/VolumetricFlask) is an addon mod for AE2 that can handle …
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Rather than have the fog as is right now, it would be great to have a "fog zone" and have that zone produce its own fog section, with colour, density, height, all available to the user in the zones pr…
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I simulated pretrained volumetric model with pretrained backbone.
and i got these result.
'S11': {'Average': 158.4710789766407, 'Directions': 13.81251708984375, 'Discussion': 20.87702763545049, …
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## Rationale
Test fails on HPC when #12774 was merged.
## Description
Run The "contact?verification/patch_tests/ring_3.mu_0_2_aug" test on Falcon.
## Impact
Minor: Missing t…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
Extrusion rate smoothing is ON:
max_volumetric_…