-
### What happened and why was it ungood?
Not sure whether to post this here or to Parseq repo. While trying to generate a video using default parseq document:
Info: Sampler: 'DPM++ 2M SDE' Schedul…
-
bug report:
custom skybox function broken
the edge of volume cloud flickering
the falling water seem to be unconnected from some angle and have a very bad looking while standing close
suggestion…
-
Optifine HD C7 Ultra
forge-1.12.2-14.23.1.2555
LLOverlayReloaded-1.1.4-mc1.12
It seems the mod has problems with certain shaders, where no overlay is visible. I'm not really sure if it's the mod …
locou updated
4 years ago
-
Hello again, while working to find better performance for my project, I discovered that the package has a problem with the use of forward and deferred rendering when using smoothed shadows in medium o…
-
### Describe the project you are working on
I'm exeprimenting with different aspects of the engine.
### Describe the problem or limitation you are having in your project
Currently facing trou…
-
# How would you like the feature to work?
Physically based shader system:
1. Real physical based rendering materials that represent how objects accurately look in real life; e.g. metals, ceramic…
-
# Creation of benchmarks for the benchmarks server
This document is a compilation of benchmarks suggested by maintainers and contributors from all areas of the engine.
Our goal is to create a li…
reduz updated
5 months ago
-
Hey I think that I might have found an issue with transparent objects.
Placing transparent object behind local clouds, renders them in front of the clouds.
This does actually make sense because the …
-
Is it potentially possible to use compel? I tried to add it but it complains about the tokenizer. Not very good at coding, should it work or shouldn't I try?
In general, today, imho, segmoe g…
-
I have a noisy pointcloud data and i want to to clean this pointcloud for surface Reconstruction......
What are the methods available in vedo to clean or outlier removal of pointcloud.
If possible…