-
Would love to see this include the new island from the DLC!
-
# Problem
When using vanilla valtio the way to initialize it is to add data when creating the proxy. While this is not shown in the valtio-yjs readme it is an easy mistake to make. The problem is tha…
-
Добрый день! Отличный модуль! спасибо вам за него! Он нам очень поможет, если мы сможем его удачно прикрутить!).
Есть несколько проблем, я надеюсь вы мне поможете.
Никак не могу найти способ управля…
-
Game: pokemon scarlet
version: 1.0.1
When I run full_extract.py it will extract from the files and then fail when trying to extract the trpak files IT says it couldnt find a module if I am missing o…
-
Been trying to get an answer for this since the 'contract' update. All my maps with more than 900 objects/props/peds won't load. They had no problems prior to the contract update. Since then I get a n…
-
There are some objects missing in the file that are decently prudent to making the mod work.
![Screenshot (79)](https://user-images.githubusercontent.com/54085216/92494484-9ed95900-f1aa-11ea-8e1c-b56…
-
Привет, Паша. К сожалению не удалось найти актуальной инструкции по работе крайне полезной опции твоего плагина.
Вывод всех меток на единой карте есть, но он отображает только метку и ее название (…
-
I was looking at the recent release and saw there are yjs bindings. I've just spent some time building out yjs bindings for a mobx-keystone backed application.
One thing I encountered was using Y.M…
-
Hi desyfex,
I watched your youtube tutorial. When you make a project and export a map after editing it in CodeWalker, is it safe to use in FiveM? Can I make a resource that uses the edited map?
-
I've imported terrain mesh ch2_03d_l2.ydr with it's ymap and archetypes, as well as ch2_03_grass_0.ymap and all grass meshes from x64i.rpf\levels\gta5\props\procedural\v_proc1.rpf for terrain and no f…