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## Enhancement request:
### What should be added/changed?
Style arg for some arcade.gui widgets.
### What would it help with?
To create more complex widgets.
Joxos updated
5 months ago
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In several levels there are still invisible enemies that take damage. For example, level 3-2-2 after playing for a while. Damage is dealt to the left with no enemies on the screen.
PC:
Ryzen 7 5…
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https://www.esri.com/arcgis-blog/products/arcgis-online/analytics/use-arcade-geometry-functions/
Other members within same school district. Use Fredericksburg as example.
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simple enough for the Atari 2600, sweet enough for early 90s arcades, popular enough to still be a hit on Sega Genisis
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start mode/arcade cat/uml diff/1 timer/1
start mode/arcade cat/iaw diff/1 timer/1 (Invalid category)
All give invalid command error
[original: nus-cs2103-AY1920S1/pe-interim#477]
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Problems scanning Mame 2003 games.... I tried renaming the folder to MAME2003, mame, and arcade... No way... My arcade roms are separated in fbneo and mame, each folder pero System... Only 24 roms det…
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```
What steps will reproduce the problem?
1: Go to Game You Arcade
2: Choose the Space Harrier arcade, insert coins
3: Black Screen
```
Original issue reported on code.google.com by `faekplas...@gm…
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Would be possible to add screen rotation like on TATE arcades? I think that Vectrex vertical screen would be perfect on a HDMI screen positioned on vertical
Thank you
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**Describe the bug**
From v1.12.44 and onwards, there has been introduced a breaking change where controlling a MakeCode Arcade game with some bluetooth HID devices causes the game/simulator to reset…
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## Summary
This issue report addresses two key points:
1. A bug encountered when instantiating the `UIButtonRow` class with a `callback` argument.
2. A request for an enhancement to allow setting b…