-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
Hi! I'm the developer of [Dynamic FPS](https://github.com/juliand665/Dynamic-FPS), a mod which throttles Minecraft's rendering when unfocused or hidden to improve performance of the rest of the system…
-
```
My suggestion is:
When player health reaches 1, create a ragdoll entity of the player called
"deadbody", and keep the person's view in first person mode.
Medics can interact with "deadbody" entit…
-
```
My suggestion is:
When player health reaches 1, create a ragdoll entity of the player called
"deadbody", and keep the person's view in first person mode.
Medics can interact with "deadbody" entit…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
is it possible to have a section expanded by default ?
awesome work, by the way.
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…
-
```
1. Establish a connection with a Bluetooth device using bluetoothConnect()
2. Kill the power to that Bluetooth device (to simulate a failure)
3. Check bluetoothActiveConnections(), the device wi…