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This plugin does now seem to support UWP?
If I use the il2cpp scripting backend the project will build and run on Hololens (UWP) but will not connect to the mumble server.
If I switch to .Net I g…
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### What happened?
when i launch the game the console pops up showing progress like it always did but then it just closes vrising without a error.
a completely fresh clean install of vrising with …
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2020.3.9f1
* Firebase Unity SDK version: 7.2.0
* Source you installed the SDK: Unity Package Manager with tgz…
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Currently ILLink has a relaxed default that makes a best-effort attempt to continue when it fails to resolve assemblies/types/members. This leads to bugs like https://github.com/dotnet/runtime/issues/…
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We are having this issue since we updated gpg plugin version to 0.9.62 and switched scripting backend to il2cpp. currently we are using 0.9.63. and still having same issue. Unity diagnostics dashboard…
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* Unity version: 2019.4 LTS
* Scripting Backend: IL2CPP
* Mapbox SDK version: 2.1.1
* The platform you're building to: Android / PC / IOS
* What we are trying to do: / What goes wrong ?
Impl…
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* Unity version: 2019.1.9f1
* Scripting Backend: il2cpp
* Mapbox SDK version: 2.0.0
* The platform you're building to: Android & iOS
Hi @atripathi-mb ,
We are currently working on a native An…
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I am using signalR client in unity for a real-time Android game using IL2CPP backend scripting.
So, when i run game in Unity editor, everything is fine, But when i built it for android, i realize th…
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[IFix.Patch]
protected override void SetupModel(LoginView view, LoginModel model)
{
base.SetupModel(view, model);
Debug.Log("LoginViewModel Hotfix!!");
…
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Hi. I was trying to use opensource version of Odin serializer (downloaded unitypackage from the site after registration), but it looks like I can not use it without Unity editor tools. Serialization i…