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In a same way that nodes are currently animated (sprite strip) it could also function to give nodes a random appearance. Upon placing the node, a random frame of the stripe strip will be selected. The…
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## Problem
currently, when an ABM executes, all it does is call a function on each individual node that matches its targeting parameters; the only broader context that is available to the `action` …
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##### Issue type
- Feature request
##### Summary
Add two callback registration functions:
```
minetest.register_on_controlpress(function(player, control))
minetest.register_on_controlrelease(…
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je me demande si en effet il ne serait pas temps de **songer** à un reboot de MFF vers une version 3 avec mapgen v7, et le **planifier** pour, disons, avril.
Pourquoi un nouveau reboot?
- le map…
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##### Issue type
- Bug report
##### Minetest version
```
juozas@xubuntu:/$ minetest --version
Minetest 0.5.0-dev (Linux)
Using Irrlicht 1.8.4
BUILD_TYPE=None
RUN_IN_PLACE=0
USE_GETTEXT…
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## Request
This is the URL for the mod I would like to be added:
https://content.minetest.net/packages/ThePython/exchangeclone/
## My opinion on how it fits with the whynot rules:
> Refer …
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Edit: changed title after excellent suggestion made below by rubenwardy.
A very common pattern for lua code is to check nodes above or below a given map position. While this can be expressed effec…
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##### Issue type
- Feature request
##### Summary
I propose to add engine support for background music for games.
##### Design goals
The design of such a system should be high-level, with al…
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Minetest has a pathfinder, but it is buggy. The only project to make a new one seems to be discontinued.
I want to write a new pathfinder, but because I'm not good in C++ I'll write it in lua and I…
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Allowing the player camera rotation axis to swivel on a different plane would be beneficial to mods that add vehicles.
Right now the camera is fixed to rotating on the y-axis and that's it. If you …