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To make the explanation as simple as possible, we have the shipyard brick, where we can set some configurations and it allows us to dock a small ship inside a bigger ship or on a station.
A hoverc…
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I'm kinda having an issue with the in the `ercf_software.cfg` found `long_moves_speed` default setting of `100 mm/s` not working out for me anymore requiring me to lower it down to 60 mm/s as otherwis…
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When trying to smooth terrain, it is very weak. Large scale terrain changes cannot be smoothed very much. Either the editor needs a strength option/slider or the speed value causes more or less smooth…
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I use the function below to connect, read registers and disconnect from a modbus device:
```javascript
async function readRegisters(ip, registerAddress, numberOfRegisters){
try {
client.setI…
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Hi,
I recently took a dive into kmonad (a colleague recommended it to me a while back) and find it a very curious and potentially valuable piece of software. So _thank you_ for putting effort into …
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It has been several times since I noticed it but I forgot to mention it.
Maybe someone else has already done it.
The sound of my footsteps is twice as rare on the descent. On the flat and uphill, …
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I saw a request for use cases somewhere in the www.gedcomx.org website. So here goes:
Front page of the wiki (https://github.com/FamilySearch/gedcomx/wiki) first line:
> GEDCOM X defines an open da…
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I've seen a few instances of glitchiness with the cradles, when used as a foundation for base construction. Now, I have a quicksave with a good test ready to go, which will reliably demonstrate a coup…
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pls update
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| | |
| --- | --- |
| Bugzilla Link | [33531](https://llvm.org/bz33531) |
| Version | 3.9 |
| OS | Linux |
| Attachments | [Differences in .shader_test file](https://user-images.githubusercontent.co…