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**Is your feature request related to a problem? Please describe.**
Many material pipelines will pack many different textures into the individual channels of a texture.
![image](https://user-images.g…
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this is a weird one but one i find often when working with PBR Material - adjusting paramters in an imagecompose or combinetextures will be impossible as the selection is dropped as you drag.
To re…
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**Describe the bug**
A clear and concise description of what the bug is.
I am trying to import the `Open3D` package into the `bop_object_on_surface_sampling` `main.py` example. I am inside the corre…
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Hi, I've brought in the changes and I'm encountering an object meshing bug. Occasionally an object will just appear at local position 0, 0, 0 (so it follows you around). When this happens, placing an …
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### Describe the bug
The `AnimatedTexture` proxy allows materials to cycle through the frames of their animated VTFs ([VDC page](https://developer.valvesoftware.com/wiki/List_Of_Material_Proxies#Te…
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## Desired behavior
The GLTF2 format uses [MetallicRoughness](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#metallic-roughness-material) maps for PBR, where Green is roughness and Blu…
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hello @SeungBack , sorry to bother you again,
1. Did you use cc_textures as your room planes in your dataset? i checked your train dataset why don’t you use tabletop texture from your real experime…
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### Minecraft Version
1.18.2
### Iris Version
iris-mc1.18.2-1.3.0.jar
### Sodium Version
sodium-fabric-mc1.18.2-0.4.1+build.15
### Operating System
Windows 10
### What is your GPU?
NVIDIA GeF…
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# OpenXR
### Summary:
OpenXR is an open royalty-free API standard from Khronos, providing engines with native access to a range of devices. It provides access to following API and we will need to…
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I would like to use this issue to keep track of the GLTF2 exporter features. I've copied the initial list of features discussed on the PR https://github.com/mrdoob/three.js/pull/11917 and I'll keep up…