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**General**
Based on [Issue 31](https://github.com/catalogue-of-services-isa/CPSV-AP/issues/31) and as the SDG Regulation discusses 'procedural steps' in article 6 and 10, we propose to model this co…
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This advanced Pong is meant to show off all of the engine's current features including physics, particles, callbacks, sounds, music, procedural generation, particles, particles, light, triggers, follo…
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Every algorithm in this repository is either implemented in OOPs way or Procedural Way, I want to implement it in functional programming way.
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The trait Dto and Query are both hard to grasp what they are needed for, let's make a procedural macro (derive) for these instead
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The Image sequence output is static when using procedural textures that were animated via their UVs/texture coordinates. Is there a way to correct this? I'd really appreciate it!
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A useful method to perform algorithms that use noise would be to set up the
noise data as an enumeration, much like Enumerable.Range(int start, int
count). The proposed method would be Enumerable.…
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So, I tried to load up a save-file on with the same mods I usually use, and when loading with Community Fixes, it crashes. I go and check my files, I went into modloader.txt, and the last line I see o…
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Currently, procedural macros provided by futures-async-stream cannot handle expressions in macros.
https://github.com/rust-lang-nursery/futures-rs/pull/1548#discussion_r285341883:
> It is not poss…
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YWLM