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It is not clear from the docs+code how I can track if Oculus users touch the node with the grave controller.
If this is not implemented, maybe you can at least point the direction in the way I can tr…
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Related to #13
Right now all data synced from Blender is transient - gets added to the `[Blender Sync]` GO group and goes away once we disconnect from Blender. To be production ready, this needs a …
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The "Import Images as Planes" addon (ships with Blender, but disabled by default) has a "Shadeless" option. It creates a node graph like this
![shadeless](https://user-images.githubusercontent.com/…
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## ❓ Questions and Help
Hi, thanks for your work.
You highlight the importance of the metrics used. However, I have confusion about how you calculate the **SGRecall** in Scene-Graph Benchmark/mask…
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- [ ] drop-in replacement of layerlist with nested layergroups (only organizational utility of layergroups)
- [ ] design inheritance/sharing system for attributes of layers that are children to the sa…
jni updated
10 months ago
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**Paper**: http://openaccess.thecvf.com/content_CVPR_2020/papers/Mohamed_Social-STGCNN_A_Social_Spatio-Temporal_Graph_Convolutional_Neural_Network_for_Human_CVPR_2020_paper.pdf
**Short summary**: …
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Hi, I am trying to set up a UR robot and control it with MoveIt2 servo.
I am currently using ubuntu 22.04, Ros2 Humble. I am trying to control a UR10e. So far, I am connected to the robot and can co…
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## Expected Behavior
NodeQuery.query() should never throw runtime exceptions when nothing is found. That is not an exception, that is a legitimate result.
## Actual Behavior
NodeQuery.query()…
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Does anyone know if additional documentation exists for DSG? I’ve been searching for hours on Google to no avail. The link to the DSG documentation on http://opensimulator.org/wiki/Distributed_Scene…
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In my quest to port sexplib0, ppx_sexp_conv and other ppx librarie to work at least reasonably well with Melange, I've encountered a significant roadblock. This roadblock would potentially apply to po…