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Hey there! I'd like to ask for some help with integrating PSGlib onto a project while using banked code.
Up until now I had been compiling my project like this:
`sdcc -c -mz80 vania.c
sdcc -c -mz…
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From the SDCC mailing list announcement for 4.2.0:
> * The gbz80 port was renamed to sm83.
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The 'SDCC Notes' wiki page was last updated in 2015. I think some issues have since been fixed. So it might make sense to check which ones still apply to current SDCC.
The SDCC project is aiming for …
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SDCC, in the below code, if I move the `data` declaration (the one marked with *****) to the top of the function, then the function behaves incorrectly. I was not able to understand the reason, all I …
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Apparently, when compiling some C code with SDCC, an invalid opcode is generated:
```
make -f Makefile-48 engine/src/bullet.o
Compiling engine/src/bullet.c ...
engine/src/bullet.c:1033: error: s…
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Please first note that due to issue https://github.com/platformio/platformio-core/issues/3917, only on Linux and Mac platforms, the `sdas8051` assembler is actually invoked, and not SDCC.
However,…
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Anytime i try to debug a code, compiled on z88dk, and running, the disassemble not use the c.lis generated, some early versions it worked, but not anymore
![image](https://user-images.githubusercon…
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WLA-DX is commonly used for Sega 8-bit homebrew, as it has good support for ROM paging. The project is here: https://github.com/vhelin/wla-dx and the docs are here: https://wla-dx.readthedocs.io/en/la…
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I am using this cmake to configure the build:
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/cvmfs/sphenix.sdcc.bnl.gov/gcc-8.3/opt/sphenix/core/xpload-0.8.0 -DCMAKE_EXPORT_COMPILE_C…
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I want to compile my GB game but it won't work because it "don't" find /sdcc
This the log :
`lcc.exe: "C:\users\administrateur\onedrive\bureau\bin/sdcc": No such file or directory`
With gcc :
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