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Hi,
I've a few Open Source games in my Github account that might be worth checking out.
The MMORPG is not in development anymore but has a pretty huge feature list that might be interesting for peop…
Casmo updated
9 years ago
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General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
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```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
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This example should solve to an optimum at x = 1, y = 1.
```
import gpkit
from gpkit.shortcuts import *
gpkit.enable_signomials()
x = Var('x')
y = Var('y')
J = 0.01*((x - 1)**2 + (y - 1)**2) + (x…
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```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
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KSPAPIExtensions is updated (by @taniwha-qf ) and on the repo, so that should work. I haven't tried compiling PP in 1.0 yet, however.
Certainly ProceduralSRB will need a bit of work now that thermal …
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It has come to my attention @stqism stole thousands of dollars that were donated to the Tox Foundation™ so he could pay for his college tuition.
Is that really the truth? What does @stqism has to say …
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Originally reported on Google Code with ID 1627
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Umbrella issue for dcraw update requests
```
Reported by `entertheyoni` on 2012-11-19 17:30:07
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```
General ZWave Support
Implement binding for ZWave Controller/Device/Network support.
```
Original issue reported on code.google.com by `bmcro...@gmail.com` on 29 Apr 2013 at 12:25
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I propose:
- all "qer" textures (the textures for the map editor) doesn't need to be distributed I propose to create a "qer" folder outside of the texture folders where all the "qer" textures go, so w…