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I am using `getFrameTiming()` in the class `IVRCompositor` to obtain frame timing information.
In the official OpenVR API, this function receives a reference to an instance of `Compositor_FrameTim…
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#### **Healthcare Capabilities in AI**
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**1. AI Model Development**
- **Capabilities:**
- Crafting bespoke AI models tailored for healthcare applications.
- Leveraging dee…
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That would be nice to have this kind of options (especially for slow connection).
Most torrent client have this kind of options.
MoOx updated
2 months ago
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#### System Information
- Ogre Version: master branch, revision c1c24caaae (April 9)
- Operating System / Platform: macOS 13.3.1
- RenderSystem: Metal
- GPU: AMD Radeon Pro 960X
#### Detailed d…
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### Describe the issue.
While testing the new hand smoothing settings, I observed that neither the positional or rotational smoothing seemed to take effect, even when their values were maxed out.
##…
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Hi,
i would like to ask to deveopers if this behaviour i'll describe is expected and if something could be done to use all functionality at players disposal.
I'm using an Oculus Quest running E…
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**Environment**
- CLI: 5.4.0
- Cross-platform modules: 5.4.2
- Android Runtime: 5.4.0
I am using a fresh install from a view hours ago, following [the setup guide here](https://docs.nativescr…
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I know it just came out, but was wondering if anyone had tried it yet.
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Hi, I'm new to everything here, but I am trying to get the drilling simulator working. I am working with Ubuntu 18.04.5 with a WSL on windows 10.
At first I cloned and built AMBF 2.0 as suggested in…
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I tried GaussianExample-URP projects in unity, it works in game.But when i built the package to vision pro, i can't see the model.