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When going over the spec for issue #43, I have realized that we may have a mismatch between what the specification says, and what we do in our ARCore-backed implementation in Chrome.
Namely, the sp…
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We should consider an interface similar to the p5.js way of doing things. It would reduce friction if we could take an existing WEBGL sketch and change it to a WEBXR AR or VR sketch by doing something…
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**Browser:** Safari or Chrome
**Operating System:** iOS 13
**Sandcastle example:** https://sandcastle.cesium.com/gallery/Cardboard.html
Hi,
I have been working with Cesium on a personal project …
ivnnv updated
4 years ago
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@gterzian left a series of interesting comments about the fragility of the current system that wakes up the main thread to process events in https://github.com/servo/servo/issues/23832#issuecomment-51…
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_From @ddorwin on November 9, 2017 2:10_
On desktop, WebVR presentation results in two separate and isolated displays for a single app. Since the same app is driving both displays, any API call (othe…
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**Your Godot version:**
3.4.2
**Issue description:**
Documentation regarding building godot from source should be enhanced, specifically which modules can be safely omitted within the custom.py, …
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When user enter into immersive session, general expectation is that the immersive content is shown in the direction where the user is looking. Thats not what is happening now. What happens now is that…
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This project is very interesting. As the latest commit is on Jan 29, 2015, there is a plan to continue the development?. If not, what are the reasons? only for curiosity and learning.
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### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [ ] Core/Environment/Rendering
- [ ] Data
- [ ] DOM
- [ ] Events
- [ ] Image
- [ ] IO
- [ ] Math
- [ ] Typography
- [ ] Utili…
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../.pub-cache/hosted/pub.dev/web-1.0.0/lib/src/dom/webxr.dart:555:14: Error: Type 'JSArray' not found.
required JSArray removed,
^^^^^^^
../.pub-cache/hosted/pub.dev/web-1.0.0/lib/…