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***Description of issue:**
An Internal Error has Occurred
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**ERROR (DELETE IF YOU HAVE NO ERROR):**
```
>.... [12:32:36]: Steev_93 issued server command: /jobs quests
>.... [12:…
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Hey there!
I just got a quick question/suggestion regarding the meaning of some (voice pack) warnings.
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**The Problem**
I am in a raid of casuall-minded people and we stumbled over some v…
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Minecraft version: 1.10.2 [change as necessary]
Wizardry version: Electroblob's+Wizardry+-+2.1.2+-+MC+1.10.2 [change as necessary]
Environment: Singleplayer
Issue details: Just a few possible…
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This fight is doable (with several level 80, more than 20) but very hard as several mechanics fails - suchs as the most important one: Twin teleport.
The fight was reported on https://github.com/Wo…
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It's too easy to accidentally zip out of the room upon defeating the boss - this is due to some glitch with the water mechanics, where the water becomes "solid" if there's too much lag when the boss f…
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Lobby Homepage Builder, The Ability to place Networld squares & decor to interact with & invite others into that space, along with this a chat email sent/delete ability to other players+Net Battle.
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I run it inside docker machine running node 8.11.2. All the `data.xml` is was migrated from original PHP version. All XML files are valid.
I tried to fill example product `data.xml` field by field wi…
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***If water breaks a block, such as Bamboo, it doesn't make you wait for the cooldown to get paid for placing it again. **
**CONFIG SECTION (DELETE IF NOT RELEVANT):**
```
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This issue explains the Doom Tree feature and is the collection point for feedback and ideas about this feature.
> Rogue: Hmmm, that strange tree up ahead wasn't there before.
> Sage: ... That's …
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Mechanic IDs can be found here: https://github.com/baaron4/GW2-Elite-Insights-Parser/tree/master/LuckParser/Models/FightLogic
(Thanks Baaron