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My attempt to fix #178 was to switch from SDL to Avalonia, but that should be unnecessary now that #198 is merged. This might still be an interesting project, but it's gotten irritating instead of int…
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## Description of Issue
If the player character uses a portal to enter the Nether using Optifine, upon attempting to exit back through the portal to the Overworld Minecraft will immediately crash and…
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## Summary
Corrupt proto payload in the queue: terminal_sdk_wire_metrics
`java.net.ProtocolException: Unexpected tag 0
at com.squareup.wire.ProtoReader.nextTag(ProtoReader.kt:172)
at com.strip…
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I was testing the mod in a single player environment all of the commands worked flawlessly except for respawning. Just to see if it would reload my inventory I jumped off the tower that I was testing …
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### Issue description
Game crashes. This is the second time it has happened, and managed to get a crashdump for you this time.
### Reproduction steps
I was deleting items on my island, game was pa…
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If you haven’t already, check out our [contributing guidelines](https://github.com/Expensify/ReactNativeChat/blob/main/contributingGuides/CONTRIBUTING.md) for onboarding and email contributors@expensi…
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### Version
Lithium 0.11.1 for 1.19.3
### Reproduction Steps
1. Load Game with Minimal Setup
2. Create World
3. Crash
### Crash Report File
[crash-2023-06-…
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Hello,
I think the project might benefit from some more helping hands: there are some outstanding bugs that I'd love to see fixed (some crashes when fuzzy testing, for example, or some segfaults).
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When attempting to use the "Flesh" Shader the game seems to crash when there are Projected Textures present.
[flesh shader testing.zip](https://github.com/ReactiveDrop/reactivedrop_public_src/files…
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This is a reminder of a major upcoming change to our OpenGL stack.
Going forward, we're moving to libglvnd to provide our OpenGL kit. This is a big change and will require some coordination.
**Re…