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## Expected Behavior:
When a critter is picked up after being killed, it should still be advertised as "Corpse" (in italian "Cadavere")
## Current Behavior:
After killing and picking up a Critter …
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### Environment
- Operating System: `Darwin`
- Node Version: `v20.11.0`
- Nuxt Version: `3.12.1`
- CLI Version: `3.12.0`
- Nitro Version: `2.9.6`
- Package Manager: `npm@10.2.…
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### Mod Name
advent of ascension, boss of mass destruction
### Mod Homepage
https://www.curseforge.com/minecraft/mc-mods/bosses-of-mass-destruction https://www.curseforge.com/minecraft/mc-mods/adve…
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### Bug description
Tracks > Align Tracks > various commands don't treat label tracks properly
### Steps to reproduce
Try this with and without sync lock:
1. Make some sound starting at …
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Hi, I wanted to know how to generate this file "densecap/img_caption.json".
Also I am trying to write an inference script for the best-model.pth file provided. Should I load the state dict of the w…
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Tested with EMI on Fabric 0.15.7 and Cubical Critters (https://modrinth.com/resourcepack/cubical-critters)
![image](https://github.com/Christofmeg/JustEnoughBreeding/assets/19861808/bccdb8d0-ac56-4…
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## Expected Behavior
A wrangled critter falling into a sweepn't spot shouldn't cause a crash
DLC installed, no preview
## Current Behavior
Wrangled critter falling into sweepn't spot causes a cr…
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![image](https://github.com/Azim/HoarderBud/assets/85718909/4545057a-fe84-4855-93a4-2adc010c1755)
I played on V50. As attached, I already set the value to false, but no inside enemies appear beside…