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In my theme I have the previous game and next game art that cross fades. Art in this case is custom manufacturer images in the form of 1 bit transparent PNGs which I call with a custom magic token. Us…
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I’m receiving inconsistent JSON structure for responses of javascript function element_get(pipe_name, element, prop) and same using gstd-client tool. The data that should be in the param is in value f…
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## Bug report
### Describe the bug
Here is a clear and concise description of what the problem is:
Display refresh rate switching is broken with VFR content. When the video file changes f…
JySzE updated
3 months ago
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I *love* that this exists -- thanks for putting in the work!
I do have a question about performance though. Some more demanding games tend to drop to 15 FPS (or even below that.) I've written a sma…
hmans updated
9 months ago
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**Describe the issue**
Darkened Skye has severe game breaking bugs with JIT enabled: when starting a new game you keep immediately falling through the ground and dying. If you happen to have a save f…
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```
What steps will reproduce the problem?
1. Install uMod v2 r52
2. activate Global hook
3. start guildwars
uMod Tab shows short, but due GW1 crashed the tab dont shows, also the non hook
way dont …
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```
What steps will reproduce the problem?
1. Install uMod v2 r52
2. activate Global hook
3. start guildwars
uMod Tab shows short, but due GW1 crashed the tab dont shows, also the non hook
way dont …
-
```
What steps will reproduce the problem?
1. Install uMod v2 r52
2. activate Global hook
3. start guildwars
uMod Tab shows short, but due GW1 crashed the tab dont shows, also the non hook
way dont …
-
```
What steps will reproduce the problem?
1. Install uMod v2 r52
2. activate Global hook
3. start guildwars
uMod Tab shows short, but due GW1 crashed the tab dont shows, also the non hook
way dont …
-
I have recorded small video using
VTR and black magic 4k intensity ( as recommended by AMIA ) and after finish it gave massege that the result is not match the preservation standard and this video is…