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[Files to reproduce problem](https://github.com/KhronosGroup/SPIRV-Tools/files/2968970/to_file3.zip)
glsl_reduced.frag is a minimized GLSL shader. When compiled to SPIR-V with glslangValidator we …
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[bug_report.zip](https://github.com/KhronosGroup/SPIRV-Tools/files/3402188/bug_report.zip)
Issue found using [GraphicsFuzz](https://github.com/google/graphicsfuzz).
Tool versions:
* glslang…
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- vulkan version: [Vulkan_loader_demos_1.1.100.tar.gz](https://developer.nvidia.com/embedded/vulkan)
- glslang version
```sh
(nano) real2tech@real2tech-desktop:~/w/glslang$ glslangValidator --ve…
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On MacOS 10.14, when using the variable identifier as the parameter of the built-in function `faceforward`, the MSL compiler gives the following error:
```
result.msl:9:15: error: no matching functi…
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glslangValidator: ../glslang/MachineIndependent/../Include/../Include/ConstantUn
ion.h:710: glslang::TConstUnion glslang::TConstUnion::operator
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Hi.
I am playing now with your tool and I got a question regarding bindings decoration.
For example, I have something like that:
```
sampler sampleType : register(s0);
cbuffer Matrices : regist…
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On MacOS 10.14, I tried to convert SPIR-V to MSL and found that when using the findLSB() as the argument of the clamp function, the MSL compiler gives the following error:
```
result.msl:17:9: error…
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System: Ubuntu 18 LTS
> cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=1 -DVulkan_LIBRARY=/mnt/c/Users/vm/Desktop/Vulkan-Loader-1.1.114 -DVulkan_INCLUDE_DIR=/mnt/c/Users/vm/Desktop/Vulkan-Headers-1.1.114/
…
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Compiling the following shader with glslang using glslangValidator -e MainPs -D -V -S frag test.hlsl -o test.spv:
```
struct PS_INPUT
{
float4 vColor : COLOR0;
float4 vPositionSs : SV_Po…
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On MacOS 10.14, I tried to convert SPIR-V to MSL and found an issue that when converting the following GLSL fragment shader, the MSL compiler gives an error:
```
rogram_source:24:36: error: 'ResType…