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**Scenarios:**
1. Gina is a developer. She wants to add a script related to Cursors.
She should be able to add the script file, prefabs, tests, related materials etc. all into the Assets\HoloToolk…
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Repro:
1) Checkout HoloToolkit
2) Open PlaneFinding.sln
3) Build > Build Solution. Tests > Run > All Tests. Do this in Debug and Release configurations for AnyCPU and x86.
result: 81 changes shown on…
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Pull Request https://github.com/Microsoft/HoloToolkit-Unity/pull/244
Many[ experienced Unity developers](http://jacksondunstan.com/articles/3335) would probably tell you not use [GameObject.SendMessa…
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Windows 10 supports text to speech via SpeechSynthesizer but this isn't easily used from Unity because of the complexities in converting from SpeechSynthesisStream to AudioClip. I propose a new compon…
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Right now the ManualCameraControl script provides a fly mode control which can make it hard to simulate how you would move if you were in a HL experience.
This looks like an interesting and useful cha…
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I have a BT keyboard that works great with my Hololens. Doesn't work at all in Unity. I have enabled the `bluetooth` option in Project Settings. What else do I need to do? Nothing much came up for a G…
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**Scenarios:**
Gina is a developer. She wants to extend the GazeManager to provide a property for a field directly in front of the users gaze.
Desired code
```
40 private Vector3 gazeOrigin; …
floAr updated
8 years ago
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On the Sharing page here: https://github.com/Microsoft/HoloToolkit/tree/master/Sharing there's a quick description of Visual Pairing which I've copied below
> Visual Pairing
>
> Connect devices just…
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Monitoring performance and frame rate is a pretty important part in developing a HoloLens app.
I quickly found the FPSDisplay script in the toolkit but there wasn't a lot of documentation on how to u…
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The plane is never assigned to and the surface data is never built.