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Maybe we could use the loading screen to show "recomputing the Prophecy..." and replay this animation when the game is restarted after a good ending.
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**How to Reproduce**
Find the quest "What is width of opening here?" on the map and open it
When zooming in, the animation is ragged. When opening other point quests, the map zooms in smoothly
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what is one area in your code that can be improved or what is already great, but could be enhanced? Why?
This is the return statement for my playlist details page, which has the playlist tracks com…
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The already written blogs right now simply pop up on the screen after loading with no animation. I was trying to implement some sort of animation to these initially present blogs but did not succeed w…
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**Describe the bug**
I'm drawing a donut chart with PieChartComponent. The drawing animation of the arc is very very slow.
**To Reproduce**
I have a repo at https://angular-qt6kfw.stackblitz.io. …
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Data loading from Firebase into the MenteeView takes time, the view just stands there blank, something needs to be done to poll the current data state and some animation needs to be shown
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![](https://o.lol-sa.me/21e603.png)
- [x] Remove `box-shadow` from dropdown
- [x] Deround the dropdown or `2px`.
- [x] Remove styling of text-shadow from logo.
- [ ] Remove box-shadow from progr…
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## Problem
There is certain areas of our platform which users have to wait while content is loaded. We currently use `spinners` however these do not feedback to the user about what is going on …
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I would like to make small improvements to the mini-browser:
- [x] Make the background white again, which is what every web app expects (#3969, fixed in #4096)
- ~~Fix the live-preview flickering …
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### Godot version
4.2 stable
### System information
Windows 11 NVIDIA RTX 3060 Laptop GPU Vulkan / MacOS 14.1.1 M1, M2 Metal
### Issue description
When changing scenes with a shader tra…