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# Build environment
- operating system: ubuntu20.04
- cimmit hash: db8f9735c20c07c189d7f4a0574e787d4a6669ea
- compile command:
```
cd /pathto/moddable/xs/makefiles/lin
make debug or make relea…
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Introduction
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Just coming back from GodotCon where I had a really interesting discussion with @Fabless about adding a sandbox feature in Godot. So here is a summary:
Godot with GDsc…
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**Build environment:** Windows
**Target device:** Moddable Two, Windows simulator
**Description**
Making a change to one line of code breaks the application on a completely separate part. This h…
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##### Moddable-XS revision
Commit: [2f93df29](https://github.com/Moddable-OpenSource/moddable/commit/2f93df297782cf0a31c1797b246becbf5e546f4f)
Version: 11.5.0 32 4
##### Build environment…
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**Build environment:** Windows
**Target device:** Moddable Two
**Description**
When I run `mcrun -d -m -p esp32/moddable_two` the *xsbug* window opens if it was closed. But if it was opened, the …
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**Build environment**
- MacBook Pro (15-inch, 2017)
- Intel Core i7
- macOS Monterey (12.2.1)
- Xcode 13.2.1 (Build version 13C100)
**Description**
I am trying to install Moddable SDK on …
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**Build environment:** macOS
**Target device:** esp32/m5paper
**Description**
When trying to build any of the example for the esp32/m5paper the build fails with
`### TypeError: cannot configur…
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I can't seem to be able to return Dynamic values from methods even though Union is a public type,
I think there should be a method of constructing those to be able to create more powerful functions
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Minetest Game lacks depth, in the sence that things have no reason to exist or behave the way they do. While we have MESE (our resident voodoo plot material) we don't have any official origin for it. …
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The scan feature works very nicely for ESP8266 and ESP32. But, when neither of those is connected and instead something else is (e.g. Pico), scan exits with an exception:
```
$ xs-dev scan
⠧ Scan…