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# Summary
Howdy, I'm abusing Mediums again. :grimacing:
This time I noticed some artifacts when rendering with gpu/wavefront uniform grids with a directional light. (I see the same artifacts when r…
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Hey!
Thank you for you repository, and great work converting ReAgent code to notebooks, I wanted to know if there is any documentation on what you did: the structure + the new visualisation in Open3D…
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When I input:
python -m igibson.examples.demo.mesh_renderer_example_pbr ./igibson/data/ig_dataset/objects/sink/sink_1/shape/visual
to test a PBR example, it appeared to generate a decoding error.
…
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As seen here: https://mcforge.readthedocs.io/en/1.15.x/models/files/#wavefront-obj-models , we're supposed to use OBJLoader.addDomain to register our namespace where WaveFront object support will be a…
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# Summary
Howdy
I've noticed some NaNs being produced in the WavefrontPathIntegrator::SampleMediumInteraction. It is fairly reproducible (with enough samples) in the scene described below.
```
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Hi Lubos,
I want to add support for [X-Plane obj8 format](https://developer.x-plane.com/article/obj8-file-format-specification/) to Armor Paint and I want to ask you for some guidelines to conform to…
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@Bigmanjapan
Continuing from email conversation here are details about other rooms/areas that could use some love. Some of these have been discussed in the past but will be posted here just to mak…
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Hi!
Thanks for sharing this renderer!
I would like to render my customized object models which come already in .obj format (Wavefront) with texture. To add color information on each vertex I us…
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Looks like this broke very recently. I am just getting a black screen now. Looks like it's loading the data file at least.
```
GLTeapot(31:31): Wavefront: Loading /res/gl/teapot.obj...
GLTeapot(31:…
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There appears to be a bug in the `PShape myShape = loadShape("xxx.obj")` where `myShape.getTextureU(i)` and `myShape.getTextureV(i)` always returns `0.0` regardless of the .obj file I load.
The sourc…
aml25 updated
3 years ago