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Does this require CFW on O3DS?
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Hello,
Although I have successfully compiled this port, I was unable to start this port on my actual Nintendo DSi using TWiLightMenu++. It crashes to a black screen.
Here are some of my TWiLight…
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**Console Configuration:**
**TWiLight Menu++ Version:** 20.1.0
**TWiLight Menu++ Theme:** DSi Theme
3DS both via the cia and flash card
nds-bootstrap 0.39.1 (idk if this is needed)
###…
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The randomizer crashes in both it’s app and homebrew forms a few secounds after it reaches writing patch.
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I have been looking at switching to c++ at the least maybe even c#, one as a learning platform but also to allow wildmidi to progress into its fullest potential. My main concern is backwards compatibi…
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**Console Configuration:** Dsi XL Mario 25th anniversary edition, no unlaunch or hiya CFW
**TWiLight Menu++ Version:** v20.3.0 (currently the lastest versión)
**TWiLight Menu++ Theme:** Ninte…
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### **Describe the bug**
When drawing roundrectangles the shape has the wrong width and height and is drawn at the wrong x and y coordinates. It appears that the the radius is added twice to the widt…
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**System model:**
[New 3DS XL]
**SysNAND version (+emu/redNAND version if applicable):**
[11.14.0-46E SysNAND, 11.2.0-35E EmuNAND]
**Entrypoint (How/what you're using to boot Luma3DS):…
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**Celeste Classic**
**3DS**
**Port, Celeste, VC, Homebrew**
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**https://github.com/MateoThePro/Celeste-Classic-3DS/blob/main/celeste_classic_3ds_icon.png**
**Ce…
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### **Describe the bug**
Drawing a shape inside a canvas with the "line" draw mode does not work, it will instead draw in filled mode.
### **Expected behavior**
"Line" draw mode should work prope…