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## What just happened?
Non-analyzed mesh objects that have a physics shape type of Prim revert to Convex Hull if they are moved using llSetKeyframedMotion().
Right-clicking the object and pressin…
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Have you considered a version of CoACD that uses pure tetrahedral decomposition? Tets are, after all, the quintessential convex mesh 🙂.
Tetrahedral meshes have a strong Finite Element theory suppor…
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# 06-03-04 Convergence analysis under strong convexity · 모두를 위한 컨벡스 최적화
[https://convex-optimization-for-all.github.io/contents/chapter06/2021/03/20/06_03_04_convergence_analysis_under_strong_conve…
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# Lines of code
https://github.com/Tapioca-DAO/tapioca-yieldbox-strategies-audit/blob/05ba7108a83c66dada98bc5bc75cf18004f2a49b/contracts/convex/ConvexTricryptoStrategy.sol#L179-L184
# Vulnerability…
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**Github username:** @0xRizwan
**Twitter username:** 0xRizwann
**Submission hash (on-chain):** 0x91977298fe67be0f7296c88032c100de4723442a8de844c78b5123ffb18ddab7
**Severity:** medium
**Description:*…
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After logging in with github account, an error raised at the right bottom corner. The content is "{"tokenldentifier":"https://clerk.convex.devluser_","issuer":"https://clerkconvex.dev","subject":"user…
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## Overall
There are 3 Non-critical issues and 3 Low severity issues found.
## [L1] `USDMPegRecovery.sol` implementation is not spec compliant
Per to README:
https://github.com/code-423n4/2022-02-…
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Wondering if either yourself or @zalo have heard the [MuJoCo 3.0](https://github.com/google-deepmind/mujoco/discussions/1101) news? Pretty incredible new features (quoted from the release notes):
*…
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Hello!
We're working on a game that has terrain and physics objects. We're using `TriMesh` for representing that terrain currently. We have been having issues with objects falling through the terra…
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# QA
I. Declared variables are already their defaults, no need to assign.
****ConvexCurveLPVault.sol****
https://github.com/code-423n4/2022-05-sturdy/blob/78f51a7a74ebe8adfd055bdbaedfddc05632566f/…