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SarahWeiii
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CoACD
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
https://colin97.github.io/CoACD/
MIT License
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MSVC Build Fails with "Cannot open include file: 'include/CDTUtils.h'"
#59
GuyPaddock
closed
3 weeks ago
2
Feature Request: Remove Internal Faces
#58
JYChen18
opened
2 months ago
0
DllNotFoundException: lib_coacd assembly
#57
Jackson-Crandell
opened
2 months ago
0
Request: Decimation support in Unity bindings
#56
Andicraft
opened
2 months ago
1
Incompatible numpy versions
#55
NathanTambeurRelu
opened
3 months ago
2
Add CalculateCollidersForHierarchy Method and Improve NullReferenceException Handling
#54
nobShinjo
closed
2 months ago
0
Can't apply convex decomposition to a hollow cylinder (STL file) in Python?
#53
kurtenkera
opened
4 months ago
1
Support to keep texture vt information
#52
whtqh
closed
4 months ago
0
Fix off-by-one illegal read in MergeConvexHulls
#51
ChuangTseu
closed
4 months ago
0
Box Approximate
#50
SarahWeiii
closed
4 months ago
0
Any WebGL Support?
#49
ShanksReis
opened
4 months ago
1
Fix CI compilation on Windows and Mac.
#48
eliphatfs
closed
4 months ago
0
any tips for making the library run faster?
#47
eilat-inbal
opened
4 months ago
2
add persistence
#46
laurentopia
closed
4 months ago
2
Terminating due to uncaught exception of type std::length_error: vector
#45
QiyangYan
closed
6 months ago
0
Feature request: internal overlap
#44
yuvaltassa
opened
7 months ago
2
How to enable determinism?
#43
yuvaltassa
opened
7 months ago
1
Tetrahedral decomposition?
#42
yuvaltassa
opened
7 months ago
3
Slimmer C++ dependencies?
#41
yuvaltassa
closed
7 months ago
8
For certain parameters of example objs, there may be assert failed in the C++ Windows compiled version.
#40
Zeppelin5
opened
10 months ago
3
Remove syntax in the output file
#39
zichunxx
opened
10 months ago
2
Splitting into multiple files for Mujoco
#38
whoishoa
closed
8 months ago
1
Reduce number of vertices in each convex hull
#37
neemoh
closed
4 months ago
7
Another crash during decomposing in debug mode
#36
Pindrought
closed
4 months ago
3
Problem encounted in generating collision shape
#35
Dingry
closed
1 year ago
2
Crash when decomposing
#34
Pindrought
closed
1 year ago
6
Fix universal wheel support for MacOS.
#33
eliphatfs
closed
1 year ago
0
Minor support improvements and fix non-determinism introduced in compiler fixes.
#32
eliphatfs
closed
1 year ago
0
Conformant wheel building and testing.
#31
eliphatfs
closed
1 year ago
0
Action for building wheels.
#30
eliphatfs
closed
1 year ago
0
Update build.yml to enable Github actions.
#29
fire
closed
1 year ago
1
Fix various platform specific issues and setup CI for windows, linux and mac.
#28
eliphatfs
closed
1 year ago
0
When building CoAcd can't link to the standard math library on Macos
#27
fire
closed
1 year ago
5
Add build workflow for Linux
#26
fire
closed
1 year ago
4
Is possible to see only the preprocessed mesh?
#25
fire
closed
1 year ago
5
Usage on Apple Silicon
#24
areiner222
closed
1 year ago
1
CPP Error after processing several examples
#23
SarthakJShetty-path
closed
1 year ago
5
Strange decomposition on simple case.
#22
John-Nagle
closed
1 year ago
15
relationship between concavity threshold and actual distance
#21
pca006132
closed
1 year ago
2
Fix CoACD memory leak caused by Node tree not being freed correctly by free_tree()
#20
isebasus
closed
1 year ago
0
How to compiling for windows
#19
hongbin-y
closed
1 year ago
6
AllocatorFooChar missing error when building from source
#18
samraise
closed
1 year ago
1
fix coacd executable
#17
SarahWeiii
closed
1 year ago
0
update python packaging
#16
SarahWeiii
closed
1 year ago
0
The number of faces is 4x larger compared to vhacd in a test model
#15
fy0
closed
1 year ago
2
replace pybind with ctypes, support mingw
#14
fbxiang
closed
1 year ago
0
Native Windows build
#13
yetigit
closed
1 year ago
5
error: variable or field ‘debug’ declared void 13 | inline void debug(spdlog::string_view_t fmt, const Args &...args)
#12
ccmCCMfk
closed
1 year ago
10
Compile error:tbb is missing
#11
lanmo0923
closed
1 year ago
2
Specifying max # hulls and max # vertices per hull
#10
cgokmen
closed
1 year ago
4
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