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I recently noticed that by default, `usesPeriodicBoundaryConditions()` is `False` for valence forces. For example:
This was surprising to me, because I would have thought that for each of the v…
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![image](https://user-images.githubusercontent.com/33092006/168144780-77181844-2a5d-4856-b34c-ccfd42914448.png)
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# The implementation of `_fruchterman_reingold` significantly deviates from the original algorithm with adverse effects for every graph that is not fully symmetric
## Preamble
A pdf of the origi…
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### Is your proposal related to a problem?
If a notification message is shown, e.g. when an object is locked, the preview-mode-selector seems to be displaced by the height of the message bar (multi…
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The Spaceship can rotate according to the mouse pointer, this will decide which direction the gun points too.
Concerning thr spaceships displacement, THIS will always be unrelated to the orientation …
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This is a re-post of a forum [issue ](https://forums.febio.org/forum/postview-forums/users-forum-ab/2044-is-it-possible-to-mirror-a-symmetrical-geometry#post18786).
Certain data fields (e.g. displac…
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```
Tasks:
1-story sequence diagram & artifact
2-generating a graph depicting both players' and the optimum displacement
versus time
3-documentation of method
```
Original issue reported on code.goo…
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Implement a method whereby the uncertainty (error) on the displacements is derived by Monte Carlo analysis on a set of interferogram data iteratively perturbed by suitably scaled random noise. See Gon…
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Nothing here is really critical or something I would need fixed right away, just few stuff I noticed when uploading some QE files.
- [x] missing force parsing support
- [ ] likely bogus calculatio…
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Could you explain the different initialization methods? I don't know the difference between them