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My problem is exactly like this described here:
[StackOverflow](https://stackoverflow.com/questions/45490419/flutter-app-can-debug-on-an-ios-device-simulator-but-crashes-immediately-when-in)
In de…
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PyOpenCL modules use NumPy type aliases which are identical to using python types and are therefore deprecated: [Using the aliases of builtin types like np.int is deprecated](https://numpy.org/devdocs…
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Just curious if you have any plans on supporting the 5700 Xt card in the near future. As of now I haven't seen it in the supported GPUs list. Would be nice to also have it included!
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The app crashes when it is ran in release mode, or installed from Testflight.
The app works fine when debugging.
Release run Logs
[release_run.log](https://github.com/flutter/flutter/…
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The amount of interface blocks used in compute shaders such as uniform blocks and shader storage blocks are currently limited by `GL_MAX_COMPUTE_UNIFORM_BLOCKS` and `GL_MAX_COMPUTE_SHADER_STORAGE_BLOC…
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Consider something like the [README for the statistics library](https://github.com/diku-dk/statistics). It contains a sample `futharki` session showing how to use the library, but we have no confiden…
athas updated
3 years ago
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Description:
App is running fine in DEV mode but once trying to run it in released mode, it will crash. To make the release mode I followed the documentation: To configure your app to be built usin…
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I release an alpha version of an app through XCode and it crashes on my testing device on open. It runs fine in Debug mode on iOS simulator, and in production mode on Android.
The logs below come f…
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## Steps to Reproduce
It's hard to reproduce the crashes, but it happened after I upgraded Flutter to the latest stable version 1.17.4 (updated about a day ago).
## Logs
logs
```bash…
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Here is my package.json:
```
{
"main": "node_modules/expo/AppEntry.js",
"scripts": {
"start": "expo start",
"android": "expo start --android",
"ios": "expo start --ios",
…