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KhronosGroup
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GLSL
GLSL Shading Language Specification and Extensions
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Move GLSL_KHR_cooperative_matrix to GL_KHR_...
#268
gnl21
opened
4 days ago
4
Remove plural bindings in textureSamples and imageSamples
#267
rlocatti-nv
closed
4 days ago
1
Draft: Initial cut at the docs site Antora build
#266
oddhack
opened
3 weeks ago
1
Clarification for GLSL_EXT_buffer_reference forward declaration
#265
spencer-lunarg
opened
1 month ago
0
Add GL_EXT_texture_offset_non_const
#264
rg3igalia
closed
1 month ago
2
Add GL_ARM_cooperative_matrix_layouts to README
#263
kpet
closed
1 month ago
0
Add GL_KHR_non_const_texture_offset
#262
rg3igalia
closed
1 month ago
2
Add GLSL_NV_cooperative_matrix2
#261
jeffbolznv
closed
2 weeks ago
0
allow `edge1 <= edge0` in `smoothstep`
#260
greggman
opened
1 month ago
1
What kind of white space is allowed in GLSL source? Is UTF-8 BOM allowed or not?
#259
tksuoran
opened
1 month ago
1
Fix incorrect bold markup
#258
gnl21
closed
1 month ago
0
Avoid implying that normalized texture cannot be signed
#257
gnl21
closed
2 months ago
0
Fix markup for textureGrad 1D
#256
gnl21
closed
2 months ago
0
Convert from tables to sections for builtins.
#255
dj2
opened
2 months ago
4
Update syntax highlighting
#254
dj2
closed
1 month ago
9
Simplify grammar for init-declarators
#253
gnl21
opened
2 months ago
1
Simplify grammar for function headers
#252
gnl21
opened
2 months ago
0
Simplify grammar for identifier_list
#251
gnl21
closed
3 weeks ago
2
Use GLSL_NV_mesh_shader with separate program
#250
JustinCop
opened
2 months ago
3
Update `min`, `max` to match SPIR-V extended instruction.
#249
dj2
closed
2 months ago
0
Fixup example to use `ivec3`.
#248
dj2
closed
2 months ago
0
Simplify some grammar constructs.
#247
dj2
opened
3 months ago
5
Make `switch_statement_list` and `conditionopt` consistent.
#246
dj2
closed
2 months ago
0
Extend grammar tokens with their GLSL representation.
#245
dj2
closed
1 month ago
0
Add out/ to the gitignore file
#244
dj2
closed
2 months ago
0
Add github Actions CI
#243
oddhack
opened
3 months ago
0
Draft: This is the last state of 'main' branch prior to merging with the
#242
oddhack
opened
3 months ago
0
"&=" in the docs
#241
robertschulman1
closed
2 weeks ago
7
Using a specialization constant as a size of an array placed inside a buffer results in a runtime error
#239
n9H07
opened
4 months ago
0
Argument variable using out keyword causes unexpected behaviour
#238
bogrundtman
opened
5 months ago
0
Add GLSL extension spec for ARM_cooperative_matrix_layouts
#237
silverclaw
closed
1 month ago
2
Add GL_EXT_spec_constant_composites
#236
jeffbolznv
closed
4 months ago
0
Variables of opaque types should be allowed
#235
JuanDiegoMontoya
opened
8 months ago
0
Fix a typo in GL_EXT_shader_explicit_arithmetic_types.txt
#234
C3pa
closed
4 months ago
1
Description of texelFetch erroneously implies the lod parameter can be omitted
#233
JuanDiegoMontoya
closed
9 months ago
1
GLSL_KHR_shader_subgroup_rotate
#232
kpet
closed
1 month ago
1
Clarify compilation of unbound array
#231
Try
opened
9 months ago
0
GLSL_NV_mesh_shader.txt lacks a figure (figure 3.1)
#230
Ivanmatthew
opened
9 months ago
0
Add GL_EXT_expect_assume extension specification
#229
svenvh
closed
1 month ago
2
Add GLSL_EXT_shader_quad extension
#228
Tobski
opened
10 months ago
2
Add GL_EXT_maximal_reconvergence
#227
alan-baker
closed
10 months ago
3
Clarify GLSL for-loop scoping rules
#226
johnstiles-google
opened
10 months ago
2
local workgroup specification while selecting alternative entrypoint
#240
phr34k
opened
10 months ago
3
GL_QCOM_image_processing2.txt
#225
wooyoungqcom
closed
1 month ago
9
Update GL_KHR_vulkan_glsl for Rect textures
#224
gnl21
closed
9 months ago
1
Correct spelling of halfBitsToUint16
#223
gnl21
closed
10 months ago
1
Glsl huawei cluster culling shader
#222
wycwang0823
opened
11 months ago
4
GL_EXT_control_flow_attributes2
#221
wooyoungqcom
closed
11 months ago
0
[GLSL 4.6 Specification] Clarify the translation from UTF-8 scalar values to the corresponding character set tokens
#220
ContingencyOfTautologicalContradictions
opened
1 year ago
3
GL_KHR_vulkan_glsl allows gl_VertexIndex in any stage
#219
tksuoran
opened
1 year ago
0
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