-
### Description
I am import/exporting a gltf from the official three.js editor. https://threejs.org/editor/
Then I run the file in the gltf validator and get errors: https://github.khronos.org/glTF-…
-
### Godot version
v4.2.beta6.official [64150060f]
### System information
Godot v4.2.beta6 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.3623) - A…
Go-Ba updated
4 months ago
-
=> ERROR [build 15/15] RUN mkdir build && cd build && ../cmake-dist/bin/cmake -DCMAKE_PREFIX_PATH="./External/libtorch/;" .. && make -j6 93.4…
-
## Information
On the PBR viewer, HUD hovertext is not the same color as specified.
Drop the following code into a cube and wear it on an HUD slot:
```java
default
{
state_entry()
{
…
-
Hi,
Tiles generated by versions `2.x.x `(starting from version 2.0.0, 4978 -> 4326) are not drawn by the `deck.gl` library. They are loaded, but not drawn.
Tiles are prepared with `use_implicit_…
-
⚠️ **Issues not using this template will be systematically closed.**
**Describe the bug**
When I opened the Address Sanitizer function of xcode and ran the official demo app, a crash occurred
*…
-
Hi, i want to first say thanks so much for this awesome project.
When I place a simple plane and scale it 100 or 1000 other objects in the scene lose detail.
I made a quick video showing the issue.
…
-
Subscribe to this issue and stay notified about new [daily trending repos in C#](https://github.com/trending/c%23?since=daily).
-
## Paste the link of the GitHub organisation below and submit
https://github.com/google
---
###### Please subscribe to this thread to get notified when a new repository is created
pravj updated
3 years ago
-
Thank you for your reply!
Viewer.js
![300](https://github.com/donmccurdy/three-gltf-viewer/assets/17421156/1007f638-6a85-4bfb-a21b-4a4c27aa8ed5)
![3345](https://github.com/donmccurdy/three-gltf-vie…