-
This should be collapsed into one line when you hit "r":
```
Syncing files to device... 96ms
Performing hot reload... 1793ms
Reloaded 260 of 4…
-
If `config.json` was updated while the program was running , Hound do not reload the configure unless restart it . Are there ant plans to support hot-reloding ?
-
### json4s 3.6.7
### scala 2.13.1
### jdk 1.8.131
I'm using FullTypeHints. Because they memoize the classes using a Map, old classes are still referenced after a play reload.
I end up with C…
-
#### Problem Description
I have a relatively large addon written as a package consisting of several modules. One of the modules (`main.py`) serves as the addon entrypoint which I load with the `-s`…
-
A while back I experimented with the idea of hot-reloading game content while the game is running. This is could be a pretty cool feature of Extended if we get it right.
The idea of hot loading isn…
-
-
**Short description:** If an error or exception throw occurs in the cleanup function returned by a script component, hot reloading will no longer work and the same error will be printed on every singl…
-
### Pre-flight checklist
- [X] I have read the [contribution documentation](https://github.com/electron-userland/electron-forge/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow …
-
-
From `Carlo$#3952` on Discord
My issue is this:
```ts
//client.ts
import * as sapper from "@sapper/app";
import { setup } from "fileInSRCNodeModules";
(async () => {
await setup();
awa…