-
Hello @AnnaBar83 ! I like your website but it's kind of empty, when do you plan to add some content? Are you going to use HTML and CSS only, to build that website, or also dynamically generated conten…
-
I think this library is great but there is some overengineering in some components. For instance, I've been trying to reproduce the following interface (that is available on onboarding section of mate…
-
### Summary 💡
This issue will serve as an umbrella for all issues related to Next.js app router integration. It will be easier to have an overview of all the problems in one place.
### Done
-…
-
The work described below is big picture and represents the larger context for multiple epics, including
- Update Vets-API to Lighthouse v1 (Phase 1) #15344
- Facility Locator uses Lighthouse API …
-
As a first step to adding actual gameplay, the player should be able to obtain, organize, and use resources, so to allow that, we will need to give the player an inventory. Implementing this is somewh…
-
#### Study Adapter Pattern
In `TimelineActivity#onResume()`, we use
```
adapter = new TimelineApdater(this,cursor); //
listTimeline.setAdapter(adapter); //
```
And `TimelineAdapter#bindView…
-
#### Bug, feature request, or proposal:
feature request
#### What is the expected behavior?
ExpansionPanel has pleasant default animations when the panels expand and shrink and the expand_mor…
-
E.g., if I'm using Material Design, [icons should be 24dp square](https://material.io/design/iconography/system-icons.html#grid-and-keyline-shapes), while [touch targets should be at least 48dp square…
-
1. What did you work on this past iteration (2 weeks)?
2. What were any major issues/challenges you ran into?
3. What do you plan to work on for this coming iteration (2 weeks)?
-
### Steps to reproduce
How can i use joy ui with mui x components ?
### Current behavior
_No response_
### Expected behavior
_No response_
### Context
_No response_
### Your environment
n…